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Well played : building mathematical thinking through number games and puzzles, grades K-2 / Linda Dacey, Karen Gartland, and Jayne Bamford Lynch ; foreword by Kassia Omohundro Wedekind.

By: Contributor(s): Material type: TextTextPublisher: Portland, Maine : Stenhouse Publishers, [2016]Description: 1 online resourceContent type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9781625310774
  • 1625310773
Subject(s): Genre/Form: Additional physical formats: Print version:: Well playedDDC classification:
  • 372.7/044 23
LOC classification:
  • QA135.6 .D3325 2016
Online resources:
Contents:
Cover Page; Title Page; Copyright Page; Contents; Foreword by Kassia Omohundro Wedekind; Acknowledgments; Chapter 1: Introduction; Chapter 2: Supporting Learning Through Games and Puzzles; Chapter 3: Counting and Ordering; Chapter 4: Base Ten Numeration; Chapter 5: Addition; Chapter 6: Subtraction; Chapter 7: Addition and Subtraction; Appendix; Puzzle Answer Key; References; Why This Book?; Is It a Game or a Puzzle or an Activity?; How Is This Book Organized?; Using Games and Puzzles in the Classroom; Setting Expectations and Sharing Responsibilities with Students.
Assessing Learning and Setting GoalsFostering Productive Discussions; Meeting Individual Differences; Organizing Students for Success; Organizing Materials for Success; Working with Families; Conclusion; What's the Math?; Count 20; Number Jigsaw; Nim; Mystery Number; Order Up; Online Games and Apps; What's the Math?; Win 1,000; Number Sort; Go Number Fish; The Number Is/What Number Is?; Number Touch; Online Games and Apps; What's the Math?; Make a Pair; Equal Values; Triangle Totals; Yahoo! 100; On Target; Online Games and Apps; What's the Math?; How Many Are in the Cup?; Move Along.
Take the NumbersName That Number; Subtraction Tic-Tac-Toe; Online Games and Apps; What's the Math?; Word Problem Bingo; Four of a Kind; It's Greater; Meet the Rules; Make Sense; Online Games and Apps.
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Includes bibliographical references.

Print version record.

Cover Page; Title Page; Copyright Page; Contents; Foreword by Kassia Omohundro Wedekind; Acknowledgments; Chapter 1: Introduction; Chapter 2: Supporting Learning Through Games and Puzzles; Chapter 3: Counting and Ordering; Chapter 4: Base Ten Numeration; Chapter 5: Addition; Chapter 6: Subtraction; Chapter 7: Addition and Subtraction; Appendix; Puzzle Answer Key; References; Why This Book?; Is It a Game or a Puzzle or an Activity?; How Is This Book Organized?; Using Games and Puzzles in the Classroom; Setting Expectations and Sharing Responsibilities with Students.

Assessing Learning and Setting GoalsFostering Productive Discussions; Meeting Individual Differences; Organizing Students for Success; Organizing Materials for Success; Working with Families; Conclusion; What's the Math?; Count 20; Number Jigsaw; Nim; Mystery Number; Order Up; Online Games and Apps; What's the Math?; Win 1,000; Number Sort; Go Number Fish; The Number Is/What Number Is?; Number Touch; Online Games and Apps; What's the Math?; Make a Pair; Equal Values; Triangle Totals; Yahoo! 100; On Target; Online Games and Apps; What's the Math?; How Many Are in the Cup?; Move Along.

Take the NumbersName That Number; Subtraction Tic-Tac-Toe; Online Games and Apps; What's the Math?; Word Problem Bingo; Four of a Kind; It's Greater; Meet the Rules; Make Sense; Online Games and Apps.

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