Game programming all in one / Bruno Miguel Teixeira de Sousa.
By: Material type: TextSeries: Premier Press game development seriesPublication details: [Cincinnati, Ohio] : Premier Press, 2002.Description: xxxvii, 952 p. : ill. ; 23 cm. + 1 computer optical disc (4 3/4 in)ISBN:- 1931841233 (pbk.)
- 9781931841238 (pbk.)
- 794.8/1526 21
Item type | Current library | Collection | Call number | Status | Date due | Item holds |
---|---|---|---|---|---|---|
AV Circulation | FIRST CITY UNIVERSITY COLLEGE | AV Circulation | 794.8151 SOU 2002 (Browse shelf(Opens below)) | Available | ||
Open Collection | FIRST CITY UNIVERSITY COLLEGE | Open Collection | 794.8151 SOU 2002 (Browse shelf(Opens below)) | Available |
Browsing FIRST CITY UNIVERSITY COLLEGE shelves, Shelving location: FCUC Library, Collection: Open Collection Close shelf browser (Hides shelf browser)
794.8 WAL 2003 Sams teach yourself game programming with DirectX in 21 days / | 794.81 BUC 2002 AI techniques for game programming / | 794.8151 BEN 2009 Beginning OpenGL game programming / | 794.8151 SOU 2002 Game programming all in one / | 794.81526 AIG 2002 AI game programming wisdom / | 794.81526 DAW 2011 Beginning c++ through game programming / | 794.81526 DUG 2009 2D game building for teens / |
Accompanying CD-ROM held at Circulation Desk ; DD969.
Includes index.
Includes bibliographical references (p. 903-906) and index.
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