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Windows 95 games programming / Stan Trujillo, Al Stevens.

By: Contributor(s): Material type: TextTextPublication details: New York, N.Y. : M&T Books, c1996.Description: 423 p. : ill. ; 24 cm. + 1 CD-ROM (4 3/4 in.)ISBN:
  • 1558514481
Subject(s): DDC classification:
  • 794.815262 20
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Holdings
Item type Current library Home library Collection Shelving location Call number Status Date due Barcode Item holds
AV Circulation AV Circulation FIRST CITY UNIVERSITY COLLEGE FIRST CITY UNIVERSITY COLLEGE AV Circulation CD Cabinet1 794.815265 STE 1996 (Browse shelf(Opens below)) Available DD546
Open Collection Open Collection FIRST CITY UNIVERSITY COLLEGE FIRST CITY UNIVERSITY COLLEGE Open Collection FCUC Library 794.815265 STE 1996 (Browse shelf(Opens below)) Available 00011049
Total holds: 0
Browsing FIRST CITY UNIVERSITY COLLEGE shelves, Shelving location: CD Cabinet1, Collection: AV Circulation Close shelf browser (Hides shelf browser)
794.81526 MIL 2005 Beginning 3D game programming / 794.81526 SCH 2011 C# game programming : 794.815265 GAM 2002 Game programming GEMS 3 / 794.815265 STE 1996 Windows 95 games programming / 794.815269 LAM 2002 Windows game programming for dummies /​ 794.816693 GOE 1996 Cutting-edge : 3D game programming with C++ /​ 794.8167768 MCC 2002 Special effects game programming with DirectX /

Accompanying CD-ROM held at Circulation Desk ; DD546.

Includes index.