Windows 95 games programming / Stan Trujillo, Al Stevens.
Material type: TextPublication details: New York, N.Y. : M&T Books, c1996.Description: 423 p. : ill. ; 24 cm. + 1 CD-ROM (4 3/4 in.)ISBN:- 1558514481
- 794.815262 20
Item type | Current library | Home library | Collection | Shelving location | Call number | Status | Date due | Barcode | Item holds |
---|---|---|---|---|---|---|---|---|---|
AV Circulation | FIRST CITY UNIVERSITY COLLEGE | FIRST CITY UNIVERSITY COLLEGE | AV Circulation | CD Cabinet1 | 794.815265 STE 1996 (Browse shelf(Opens below)) | Available | DD546 | ||
Open Collection | FIRST CITY UNIVERSITY COLLEGE | FIRST CITY UNIVERSITY COLLEGE | Open Collection | FCUC Library | 794.815265 STE 1996 (Browse shelf(Opens below)) | Available | 00011049 |
Total holds: 0
Browsing FIRST CITY UNIVERSITY COLLEGE shelves, Shelving location: CD Cabinet1, Collection: AV Circulation Close shelf browser (Hides shelf browser)
794.81526 MIL 2005 Beginning 3D game programming / | 794.81526 SCH 2011 C# game programming : | 794.815265 GAM 2002 Game programming GEMS 3 / | 794.815265 STE 1996 Windows 95 games programming / | 794.815269 LAM 2002 Windows game programming for dummies / | 794.816693 GOE 1996 Cutting-edge : 3D game programming with C++ / | 794.8167768 MCC 2002 Special effects game programming with DirectX / |
Accompanying CD-ROM held at Circulation Desk ; DD546.
Includes index.