The Marvel Studios phenomenon :
Flanagan, Martin,
The Marvel Studios phenomenon : inside a transmedia universe / Martin Flanagan, Mike McKenny and Andy Livingstone. - 1 online resource (xii, 274 pages)
Includes bibliographical references and index.
Introduction: The Road to Marvel Studios -- 1. 'Films Lead Policy': Marvel's Industrial (R)evolution and the Birth of a Studio -- 2. An Organization of Storytellers: The Marvel Story, According to Marvel -- 3. 'Doth Mother know you weareth her drapes?': The Genre Tactics of Marvel Studios -- 4. Captains America -- 5. Teams/Screens -- 6. Star-Lord, Who?: Guardians of the Galaxy -- Raiding the 'B-List' for New -- Legends -- 7. 'A Little Old-Fashioned: Marvel Studios and Pixar -- 8. Tie-ins, Tie-ups and Let-downs: Marvel's Transmedia Empire -- Conclusion -- Appendix: Timeline.
"The Marvel Studios Phenomenon evaluates the studio's identity, as well as its status within the structures of parent Disney. In a new set of readings of key texts such as Captain America: The Winter Soldier, Guardians of the Galaxy and Agents of S.H.I.E.L.D., the thematics of superhero fiction and the role of fandom are considered. The authors identify milestones from Marvel's complex and controversial business history, allowing us to appraise its industrial status: from a comic publisher keen to exploit its intellectual property, to an independent producer, and latterly, successful subsidiary of a vast entertainment empire. As it drives the process whereby large-scale cinematic practice encounters a converged entertainment age, what kind of organization is Marvel Studios? How does it co-ordinate a transmedia storyworld to the satisfaction of niche fan communities as well as a popular audience?"--
9781501311857 1501311859 9781501311864 1501311867 9781501311871 1501311875 1501311891 9781501311895 9781501311888 1501311883
2015045820
Marvel Studios--History.
Marvel Studios.
Motion picture industry--History.--United States
Film, TV & radio.
Cartoons & comic strips.
Media, information & communication industries.
BUSINESS & ECONOMICS--Industries--Media & Communications Industries.
PERFORMING ARTS--Film & Video--Direction & Production.
COMICS & GRAPHIC NOVELS--Media Tie-In.
BUSINESS & ECONOMICS--Industries--Media & Communications.
TECHNOLOGY & ENGINEERING--Telecommunications.
Motion picture industry.
United States.
Electronic books.
History.
PN1999.M25 / F68 2016
384/.806579493
The Marvel Studios phenomenon : inside a transmedia universe / Martin Flanagan, Mike McKenny and Andy Livingstone. - 1 online resource (xii, 274 pages)
Includes bibliographical references and index.
Introduction: The Road to Marvel Studios -- 1. 'Films Lead Policy': Marvel's Industrial (R)evolution and the Birth of a Studio -- 2. An Organization of Storytellers: The Marvel Story, According to Marvel -- 3. 'Doth Mother know you weareth her drapes?': The Genre Tactics of Marvel Studios -- 4. Captains America -- 5. Teams/Screens -- 6. Star-Lord, Who?: Guardians of the Galaxy -- Raiding the 'B-List' for New -- Legends -- 7. 'A Little Old-Fashioned: Marvel Studios and Pixar -- 8. Tie-ins, Tie-ups and Let-downs: Marvel's Transmedia Empire -- Conclusion -- Appendix: Timeline.
"The Marvel Studios Phenomenon evaluates the studio's identity, as well as its status within the structures of parent Disney. In a new set of readings of key texts such as Captain America: The Winter Soldier, Guardians of the Galaxy and Agents of S.H.I.E.L.D., the thematics of superhero fiction and the role of fandom are considered. The authors identify milestones from Marvel's complex and controversial business history, allowing us to appraise its industrial status: from a comic publisher keen to exploit its intellectual property, to an independent producer, and latterly, successful subsidiary of a vast entertainment empire. As it drives the process whereby large-scale cinematic practice encounters a converged entertainment age, what kind of organization is Marvel Studios? How does it co-ordinate a transmedia storyworld to the satisfaction of niche fan communities as well as a popular audience?"--
9781501311857 1501311859 9781501311864 1501311867 9781501311871 1501311875 1501311891 9781501311895 9781501311888 1501311883
2015045820
Marvel Studios--History.
Marvel Studios.
Motion picture industry--History.--United States
Film, TV & radio.
Cartoons & comic strips.
Media, information & communication industries.
BUSINESS & ECONOMICS--Industries--Media & Communications Industries.
PERFORMING ARTS--Film & Video--Direction & Production.
COMICS & GRAPHIC NOVELS--Media Tie-In.
BUSINESS & ECONOMICS--Industries--Media & Communications.
TECHNOLOGY & ENGINEERING--Telecommunications.
Motion picture industry.
United States.
Electronic books.
History.
PN1999.M25 / F68 2016
384/.806579493