000 | 01434cam a2200337 a 4500 | ||
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001 | vtls000008226 | ||
003 | MY-PjKIC | ||
005 | 20200206122916.0 | ||
008 | 100211s2002 inua 001 0 eng d | ||
020 | _a0735712433 (pbk.) | ||
035 | _a0735712433 | ||
039 | 9 |
_a201201091035 _bnorliday _c201002111752 _dVLOAD _c201002111552 _dVLOAD _y201002111432 _zVLOAD |
|
082 | 0 | 4 |
_a006.693 _221 |
090 | _a006.693 GIA | ||
100 | 1 |
_aGiambruno, Mark, _d1957- |
|
245 | 1 | 0 |
_a3D graphics & animation / _cMark Giambruno. |
246 | 3 | 4 | _a3D graphics and animation. |
246 | 3 | _aThree D graphics and animation | |
250 | _a2nd ed. | ||
260 |
_aIndianapolis, Ind. : _bNew Riders Pub., _cc2002. |
||
300 |
_axxxii, 588 p. : _bill. ; _c23 cm. + _e1 CD-ROM (4 3/4 in.). |
||
500 | _aAccompanying CD-ROM held at Circulation Desk ; DD1001. | ||
500 | _aIncludes index. | ||
505 | 0 | _aCh. 1. The Virtual Path -- Ch. 2. Delving Into Cyberspace -- Ch. 3. 3D Modeling -- Ch. 4. Modeling: Beyond the Basics -- Ch. 5. Low-Poly Modeling -- Ch. 6. Texture Mapping -- Ch. 7. Lighting -- Ch. 8. The Camera -- Ch. 9. Animation -- Ch. 10. Rendering and Output -- Ch. 11. -- The Reel. | |
538 | _aSystem requirements for accompanying CD-ROM : PC with CD-ROM drive. | ||
592 | _a01906 | ||
650 | 0 | _aComputer graphics. | |
650 | 0 | _aThree-dimensional display systems. | |
650 | 0 | _aComputer animation. | |
999 |
_c5300 _d5300 |