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006 m o d
007 cr cnu---unuuu
008 160419s2016 enka o 001 0 eng d
015 _aGBB6G3517
_2bnb
016 7 _a018010651
_2Uk
020 _a9781785889202
_qelectronic bk.
020 _a1785889206
_qelectronic bk.
020 _z9781785886195
020 _a1785886193
020 _a9781785886195
029 1 _aDEBBG
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029 1 _aUKMGB
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035 _a(OCoLC)946944192
_z(OCoLC)946106136
037 _a9781785889202
_bPackt Publishing Pvt. Ltd
040 _aUMI
_beng
_erda
_epn
_cUMI
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_dIDEBK
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049 _aMAIN
050 4 _aQA76.76.A65
072 7 _aCOM
_x051390
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072 7 _aCOM
_x051440
_2bisacsh
072 7 _aCOM
_x051230
_2bisacsh
082 0 4 _a005.3
_223
100 1 _aBoyer, Rick,
_eauthor.
245 1 0 _aAndroid application development cookbook :
_bover 100 recipes to help you solve the most common problems faced by Android developers today /
_cRick Boyer, Kyle Mew.
250 _aSecond edition.
264 1 _aBirmingham, UK :
_bPackt Publishing,
_c2016.
300 _a1 online resource (1 volume) :
_billustrations.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
490 1 _aQuick answers to common problems
500 _aIncludes index.
505 0 _aCover; Copyright; Credits; Disclaimer; About the Authors; About the Reviewer; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Activities; Chapter 2: Layouts; Chapter 3: Views, Widgets, and Styles; Chapter 4: Menus; Chapter 5: Exploring Fragments, AppWidgets, and the System UI; Chapter 6: Working with Data; Chapter 7: Alerts and Notifications; Chapter 8: Using the Touchscreen and Sensors; Chapter 9: Graphics and Animation; Chapter 10: A First Look at OpenGL ES; Chapter 11: Multimedia; Chapter 12: Telephony, Networks, and the Web; Chapter 13: Getting Location and Using Geofencing
505 8 _aChapter 14: Getting your app ready for the Play StoreChapter 15: The Backend as a Service Options; Index; Introduction; Declaring an activity; Starting a new activity with an intent object; Switching between activities; Passing data to another activity; Returning a result from an activity; Saving an activity's state; Storing persistent activity data; Understanding the activity lifecycle; Introduction; Defining and inflating a layout; Using RelativeLayout; Using LinearLayout; Creating tables -- TableLayout and GridLayout; Using ListView, GridView, and Adapters
505 8 _aChanging layout properties during runtimeOptimizing layouts with the Hierarchy Viewer; Introduction; Inserting a widget into a layout; Using graphics to show button state; Creating a widget at runtime; Creating a custom component; Applying a style to a View; Turning a style into a theme; Selecting theme based on the Android version; Introduction; Creating an Options menu; Modifying menus and menu items during runtime; Enabling Contextual Action Mode for a view; Using Contextual Batch Mode with a ListView; Creating a pop-up menu; Introduction; Creating and using a Fragment
505 8 _aAdding and removing Fragments during runtimePassing data between Fragments; Creating a shortcut on the Home screen; Creating a Home screen widget; Adding Search to the Action Bar; Showing your app full screen; Introduction; Storing simple data; Read and write a text file to internal storage; Read and write a text file to external storage; Including resource files in your project; Creating and using an SQLite database; Access data in the background using a Loader; Introduction; Lights, Action, and Sound -- getting the user's attention!; Creating a Toast using a custom layout
505 8 _aDisplaying a message box with AlertDialogDisplaying a progress dialog; Lights, Action, and Sound Redux using Notifications; Creating a Media Player Notification; Making a Flashlight with a Heads-Up Notification; Introduction; Listening for click and long-press events; Recognizing tap and other common gestures; Pinch-to-zoom with multi-touch gestures; Swipe-to-Refresh; Listing available sensors -- an introduction to the Android Sensor Framework; Reading sensor data -- using the Android Sensor Framework events; Reading device orientation; Introduction
588 _aDescription based on online resource; title from cover page (Safari, viewed April 15, 2016).
588 0 _aPrint version record.
590 _aeBooks on EBSCOhost
_bEBSCO eBook Subscription Academic Collection - Worldwide
630 0 0 _aAndroid (Electronic resource)
_0http://id.loc.gov/authorities/names/n2009043077
630 0 7 _aAndroid (Electronic resource)
_2fast
_0(OCoLC)fst01776064
650 0 _aApplication software
_xDevelopment.
_0http://id.loc.gov/authorities/subjects/sh95009362
650 0 _aMobile computing.
_0http://id.loc.gov/authorities/subjects/sh95004596
650 7 _aCOMPUTERS / Programming / Open Source
_2bisacsh
650 7 _aCOMPUTERS / Software Development & Engineering / Tools
_2bisacsh
650 7 _aCOMPUTERS / Software Development & Engineering / General
_2bisacsh
650 7 _aApplication software
_xDevelopment.
_2fast
_0(OCoLC)fst00811707
650 7 _aMobile computing.
_2fast
_0(OCoLC)fst01024221
655 4 _aElectronic books.
700 1 _aMew, Kyle,
_eauthor.
_0http://id.loc.gov/authorities/names/no2016019490
830 0 _aQuick answers to common problems.
_0http://id.loc.gov/authorities/names/no2015091434
856 4 0 _uhttps://libproxy.firstcity.edu.my:8443/login?url=http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1215162
942 _2ddc
_cER