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001 ocn939400104
003 OCoLC
005 20200827112626.0
006 m o d
007 cr unu||||||||
008 160215s2016 enka jo 001 0 eng d
040 _aUMI
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015 _aGBB6G3269
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016 7 _a018007088
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019 _a936624512
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020 _a9781783988495
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020 _a1783988495
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020 _z1785287176
020 _z9781785287176
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035 _a(OCoLC)939400104
_z(OCoLC)936624512
_z(OCoLC)936961756
_z(OCoLC)958465114
037 _aCL0500000716
_bSafari Books Online
037 _a1A3BFFD9-F73C-4662-BD35-9AC321E71326
_bOverDrive, Inc.
_nhttp://www.overdrive.com
050 4 _aQA76.73.J39
072 7 _aJNF
_x000000
_2bisacsh
082 0 4 _a005.2762
_223
049 _aMAIN
100 1 _aTowaha, Syed Omar Faruk,
_eauthor.
_0http://id.loc.gov/authorities/names/no2018034637
245 1 0 _aJavaScript projects for kids :
_bgear up for a roller-coaster ride into the world of JavaScript and programming with this easy-to-follow, fun, and entertaining project-based guide /
_cSyed Omar Faruk Towaha.
246 3 0 _aGear up for a roller-coaster ride into the world of JavaScript and programming with this easy-to-follow, fun, and entertaining project-based guide
264 1 _aBirmingham, UK :
_bPackt Publishing,
_c2016.
300 _a1 online resource :
_billustrations.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
490 1 _aCommunity experience distilled
588 _aDescription based on online resource; title from cover (Safari, viewed February 12, 2016).
500 _aIncludes index.
520 8 _aAnnotation
_bGear up for a roller-coaster ride into the world of JavaScript and programming with this easy-to-follow, fun, and entertaining project-based guideAbout This Book Get to know the concepts of HTML and CSS to work with JavaScript Explore the concepts of object-oriented programming Follow this step-by-step guide on the fundamentals of JavaScript programmingWho This Book Is ForIf you've never written code before or you are completely new to the world of web programming, then this book is the right choice for you. This book is for kids of age 10 years and above and parents who are completely new to the world of programming and want to get introduced to programming.What You Will Learn Learn how to work with Google Developer tools to iterate, debug and profile your code Develop a Battleship game using the basic concepts of HTML and CSS Get to know the fundamentals of JavaScript programming Create our own version of Pac Man game. Discover the vital concepts of object-oriented programmingIn DetailJavaScript is the most widely-used programming language for web development and that's not all! It has evolved over the years and is now being implemented in an array of environments from websites to robotics. Learning JavaScript will help you see the broader picture of web development.This book will take your imagination to new heights by teaching you how to work with JavaScript from scratch. It will introduce you to HTML and CSS to enhance the appearance of your applications. You'll then use your skills to build on a cool Battleship game! From there, the book will introduce you to jQuery and show you how you can manipulate the DOM. You'll get to play with some cool stuff using Canvas and will learn how to make use of Canvas to build a game on the lines of Pacman, only a whole lot cooler! Finally, it will show you a few tricks with OOP to make your code clean and will end with a few road maps on areas you can explore further.Style and approachThis is an easy-to-follow, informative, and fun guide that takes a project-based approach to teaching programming in JavaScript. You will learn everything you need to get started with serious web application development.
505 0 _aCover; Copyright; Credits; About the Author; About the Reviewer; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Exploring JavaScript in the Console; Installing Google Chrome; Installing Atom; Chrome Developer Tools; Our first program; Why do we use Chrome Developer Tools?; Why do we use Atom as the text editor?; Exercise; Summary; Chapter 2: Solving Problems Using JavaScript; Variables; Comments; Arithmetic operators; Addition; Subtraction; Multiplication; Division; Modulus; More operators and operations; Increment or decrement operators; Assignment operators
505 8 _aJavaScript comparison and logical operatorsSummary; Chapter 3: Introducing HTML and CSS; HTML; Your first webpage; More HTML tags; Coloring HTML text; Linking HTML text; Inserting an image; CSS; JavaScript on an HTML page; Summary; Chapter 4: Diving a Bit Deeper; JavaScript methods; HTML buttons and form; Buttons; Form; If statement; Switch-case; Exercise; Loops; The for loop; Exercise; The while loop; Exercise; Summary; Chapter 5: Ahoy! Sailing into Battle; The HTML part; The CSS part; The JavaScript part; The final code; Summary; Chapter 6: Exploring the Benefits of jQuery
505 8 _aInstalling jQueryExplaining the code; Going deeper; The load() method; The keyup() and keydown() methods; The change() method; The blur() and focus() methods; The resize() method; The scroll() method; Summary; Chapter 7: Introducing the Canvas; Implementing canvas; Adding JavaScript; Drawing a rectangle; Drawing a line; A quick exercise; Drawing a circle; Draw linear gradient; A quick exercise; Let's make a clock!; Summary; Chapter 8: Building Rat-man!; Game user interface; Adding functionalities to the game; The app.main.js file; The app.display_functions.js file; The app.init.js file
505 8 _aImages for Rat-man!The monsters folder; The player folder; The portal folder; The walls folder; Adding images to our cats; Draw the canvas; The app.key_handler.js file; The app.movement_functions.js file; The app.constants.js file; Playing the game; Summary; Chapter 9: Tidying up Your Code Using OOP; Inheritance in JavaScript; Encapsulation in JavaScript; Dissecting Hangman; Summary; Chapter 10: Possibilities; JavaScript as your first programming language; JavaScript is everywhere; JavaScript developer as profession; All chores can be done by JavaScript; Robotics; 3D games
505 8 _aMaking apps for your smartphonesRunning web servers; Running Ruby and Python; Writing OS-independent desktop applications; Web scraping and screenshotting; Web analytics; Responsive and interactive contents; Animation; Creating cookies; Awesome JavaScript examples; Summary; Index
590 _aeBooks on EBSCOhost
_bEBSCO eBook Subscription Academic Collection - Worldwide
650 0 _aJavaScript (Computer program language)
_vJuvenile literature.
650 7 _aJUVENILE NONFICTION / General.
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650 7 _aJavaScript (Computer program language)
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655 4 _aElectronic books.
655 7 _aJuvenile works.
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830 0 _aCommunity experience distilled.
_0http://id.loc.gov/authorities/names/no2011030603
856 4 0 _uhttps://libproxy.firstcity.edu.my:8443/login?url=http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1163833
938 _aProQuest MyiLibrary Digital eBook Collection
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938 _aYBP Library Services
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