Learning C# by developing games with Unity 5.x : (Record no. 52516)
[ view plain ]
000 -LEADER | |
---|---|
fixed length control field | 06050cam a2200757Ii 4500 |
001 - CONTROL NUMBER | |
control field | ocn946944190 |
003 - CONTROL NUMBER IDENTIFIER | |
control field | OCoLC |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20200827114551.0 |
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS | |
fixed length control field | m o d |
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION | |
fixed length control field | cr unu|||||||| |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 160419s2016 enka o 001 0 eng d |
040 ## - CATALOGING SOURCE | |
Original cataloging agency | UMI |
Language of cataloging | eng |
Description conventions | rda |
-- | pn |
Transcribing agency | UMI |
Modifying agency | OCLCF |
-- | IDEBK |
-- | N$T |
-- | KSU |
-- | DEBSZ |
-- | DEBBG |
-- | OCLCQ |
-- | U3W |
-- | CEF |
-- | NLE |
-- | UKMGB |
-- | ZCU |
-- | AGLDB |
-- | IGB |
-- | UKAHL |
-- | RDF |
015 ## - NATIONAL BIBLIOGRAPHY NUMBER | |
National bibliography number | GBB6G3463 |
Source | bnb |
016 7# - NATIONAL BIBLIOGRAPHIC AGENCY CONTROL NUMBER | |
Record control number | 018010539 |
Source | Uk |
019 ## - | |
-- | 946106143 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9781785287855 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 1785287850 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
Canceled/invalid ISBN | 9781785287596 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 1785287591 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9781785287596 |
029 1# - OTHER SYSTEM CONTROL NUMBER (OCLC) | |
OCLC library identifier | DEBSZ |
System control number | 480367353 |
029 1# - OTHER SYSTEM CONTROL NUMBER (OCLC) | |
OCLC library identifier | DEBBG |
System control number | BV043969262 |
029 1# - OTHER SYSTEM CONTROL NUMBER (OCLC) | |
OCLC library identifier | DEBSZ |
System control number | 485797763 |
029 1# - OTHER SYSTEM CONTROL NUMBER (OCLC) | |
OCLC library identifier | GBVCP |
System control number | 882849581 |
029 1# - OTHER SYSTEM CONTROL NUMBER (OCLC) | |
OCLC library identifier | UKMGB |
System control number | 018010539 |
035 ## - SYSTEM CONTROL NUMBER | |
System control number | (OCoLC)946944190 |
Canceled/invalid control number | (OCoLC)946106143 |
037 ## - SOURCE OF ACQUISITION | |
Stock number | CL0500000733 |
Source of stock number/acquisition | Safari Books Online |
050 #4 - LIBRARY OF CONGRESS CALL NUMBER | |
Classification number | QA76.76.C672 |
072 #7 - SUBJECT CATEGORY CODE | |
Subject category code | GAM |
Subject category code subdivision | 001000 |
Source | bisacsh |
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER | |
Classification number | 794.8/1525 |
Edition number | 23 |
049 ## - LOCAL HOLDINGS (OCLC) | |
Holding library | MAIN |
100 1# - MAIN ENTRY--PERSONAL NAME | |
Personal name | Lukosek, Greg, |
Relator term | author. |
245 10 - TITLE STATEMENT | |
Title | Learning C# by developing games with Unity 5.x : |
Remainder of title | develop your first interactive 2D platformer game by learning the fundamentals of C# / |
Statement of responsibility, etc. | Greg Lukosek. |
246 3# - VARYING FORM OF TITLE | |
Title proper/short title | Learning C Sharp by developing games with Unity 5.x |
250 ## - EDITION STATEMENT | |
Edition statement | Second edition. |
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE | |
Place of production, publication, distribution, manufacture | Birmingham, UK : |
Name of producer, publisher, distributor, manufacturer | Packt Publishing, |
Date of production, publication, distribution, manufacture, or copyright notice | 2016. |
300 ## - PHYSICAL DESCRIPTION | |
Extent | 1 online resource (1 volume) : |
Other physical details | illustrations. |
336 ## - CONTENT TYPE | |
Content type term | text |
Content type code | txt |
Source | rdacontent |
337 ## - MEDIA TYPE | |
Media type term | computer |
Media type code | c |
Source | rdamedia |
338 ## - CARRIER TYPE | |
Carrier type term | online resource |
Carrier type code | cr |
Source | rdacarrier |
490 1# - SERIES STATEMENT | |
Series statement | Community experience distilled |
588 ## - SOURCE OF DESCRIPTION NOTE | |
Source of description note | Description based on online resource; title from cover page (Safari, viewed April 15, 2016). |
500 ## - GENERAL NOTE | |
General note | Includes index. |
505 0# - FORMATTED CONTENTS NOTE | |
Formatted contents note | Cover ; Copyright; Credits; About the Author; About the Reviewer; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Discovering Your Hidden Scripting Skills and Getting Your Environment Ready; Prerequisite knowledge to use this book; Dealing with scriptphobia; Downloading Unity; Obtaining a free license; Teaching behavior to GameObjects; Using Unity's documentation; Do I need to know all that?; C# documentation -- where to find it? Do I need it at all?; The Unity community -- asking others for help; Working with C# script files; Lots of files can create a mess |
505 8# - FORMATTED CONTENTS NOTE | |
Formatted contents note | Why does my Project tab look different?Creating a C# script file; Introducing the MonoDevelop code editor; Syncing C# files between MonoDevelop and Unity; Opening LearningScript in MonoDevelop; The namespace -- highlighted in blue; The class definition -- highlighted in green; Watching for possible gotchas while creating script files in Unity; Fixing synchronization if it isn't working properly; Adding our script to GameObject; Instance? What is it?; Summary; Chapter 2 : Introducing the Building Blocks for Unity Scripts; Understanding what a variable is and what it does; Naming a variable |
505 8# - FORMATTED CONTENTS NOTE | |
Formatted contents note | A variable name is just a substitute for a valueCreating a variable and seeing how it works; Declaration; Assignment; Click on Play!; Changing variables; Watching for a possible gotcha when using public variables; What is a method?; Using the term ""method"" instead of ""function""; Method names are substitutes, too; Introducing the class; Inheritance; The Start(), Update(), and Awake() methods and the execution order; Components that communicate using dot syntax; What's with the dots?; Making decisions in code; Using the NOT operator to change the condition |
505 8# - FORMATTED CONTENTS NOTE | |
Formatted contents note | Checking many conditions in an if statementUsing else if to make complex decisions; Making decisions based on user input; Paper and pencil are powerful tools; Summary; Chapter 3 : Getting into the Details of Variables; Writing C# statements properly; Understanding component properties in Unity's Inspector; Variables become component properties; Unity changes script and variable names slightly; Changing a property's value in the Inspector panel; Displaying public variables in the Inspector panel; Private variables; Naming your variables properly; Beginning variable names with lowercase |
505 8# - FORMATTED CONTENTS NOTE | |
Formatted contents note | Using multiword variable namesDeclaring a variable and its type; The most common built-in variable types; Assigning values while declaring a variable; Where you declare a variable is important; Variable scope -- determining where a variable can be used; Summary; Chapter 4 : Getting into the Details of Methods; Using methods in a script; Naming methods properly; Beginning method names with an uppercase letter; Using multiword names for a method; Parentheses are part of the method's name; Defining a method the right way; The minimum requirements for defining a method |
505 8# - FORMATTED CONTENTS NOTE | |
Formatted contents note | Understanding parentheses -- why are they there? |
590 ## - LOCAL NOTE (RLIN) | |
Local note | eBooks on EBSCOhost |
Provenance (VM) [OBSOLETE] | EBSCO eBook Subscription Academic Collection - Worldwide |
630 00 - SUBJECT ADDED ENTRY--UNIFORM TITLE | |
Uniform title | Unity (Electronic resource) |
Authority record control number or standard number | http://id.loc.gov/authorities/names/n2011038776 |
630 07 - SUBJECT ADDED ENTRY--UNIFORM TITLE | |
Uniform title | Unity (Electronic resource) |
Source of heading or term | fast |
Authority record control number or standard number | (OCoLC)fst01795070 |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Computer games |
General subdivision | Programming. |
Authority record control number or standard number | http://id.loc.gov/authorities/subjects/sh95003476 |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | C# (Computer program language) |
Authority record control number or standard number | http://id.loc.gov/authorities/subjects/sh2001001705 |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | GAMES / Board |
Source of heading or term | bisacsh |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | C# (Computer program language) |
Source of heading or term | fast |
Authority record control number or standard number | (OCoLC)fst00843284 |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Computer games |
General subdivision | Programming. |
Source of heading or term | fast |
Authority record control number or standard number | (OCoLC)fst00872114 |
655 #4 - INDEX TERM--GENRE/FORM | |
Genre/form data or focus term | Electronic books. |
776 08 - ADDITIONAL PHYSICAL FORM ENTRY | |
Relationship information | Erscheint auch als: |
Main entry heading | Lukosek, Greg |
Title | Learning c# by developing games with unity 5.x |
Place, publisher, and date of publication | Birmingham : Packt Publishing, 2016 |
Physical description | 210 S. |
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE | |
Uniform title | Community experience distilled. |
Authority record control number or standard number | http://id.loc.gov/authorities/names/no2011030603 |
856 40 - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | <a href="https://libproxy.firstcity.edu.my:8443/login?url=http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1215161">https://libproxy.firstcity.edu.my:8443/login?url=http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1215161</a> |
938 ## - | |
-- | Askews and Holts Library Services |
-- | ASKH |
-- | AH30554642 |
938 ## - | |
-- | ProQuest MyiLibrary Digital eBook Collection |
-- | IDEB |
-- | cis34332732 |
938 ## - | |
-- | EBSCOhost |
-- | EBSC |
-- | 1215161 |
994 ## - | |
-- | 92 |
-- | MYFCU |
No items available.